Skip to content

Jun Zhang

Portfolio

  • Home
  • Projects
  • Articles
  • Photography
  • Art Gallery
  • About me
  • Resume

Tag: python

Python For Maya additional Tips

2018年3月13日2018年9月1日 Jun ZhangLeave a comment

Here is a small list of additional tips for python script for maya, maybe expand in the future. 1. You can call the type() function to get the type of your current variables or literals. e.g. type(1)  type(x) 2. You can call the dir() function to get all the related attributes of specific objects. e.g.… Continue reading Python For Maya additional Tips →

Posted in ArticlesTagged maya, python

Python For Maya P.3

2018年3月12日2018年9月1日 Jun ZhangLeave a comment

Big Picture In this article, I am going to demonstrate the following key aspects: 1. Writing python to create a new maya interface 2. How to design your own tools 3. How to share your scripts with other people 4. More about Python function I will discuss these features by giving simple two cases, basically,… Continue reading Python For Maya P.3 →

Posted in ArticlesTagged maya, python

Python For Maya P.2

2018年3月3日2018年9月1日 Jun ZhangLeave a comment

OK! Welcome back, now it's part 2. In the last article, I introduced some basic work flow related maya python. In this article, I will introduce some common maya commands for scripting. I will also talk about Python list, python functions, and branches and loops. Hope this article may be useful for you. Common Commands… Continue reading Python For Maya P.2 →

Posted in ArticlesTagged maya, python

Python For Maya P.1

2018年3月2日2018年9月1日 Jun ZhangLeave a comment

Hello, everyone. I am trying to relocate my old blog technical articles to this new website. Hopefully, these articles can be helpful to you... This time, I am going to show you some basic things about writing python scripts for maya. OK, first thing first, why python? Just my personal opinion, I believe Python can… Continue reading Python For Maya P.1 →

Posted in ArticlesTagged maya, python

Categories

  • Articles(28)
  • Photography(2)
  • Projects(7)

Recent Posts

  • Random Engine in Modern C++
  • Chrono Library in Modern C++
  • Tree Traversal (In-order / Level-order)
  • Smart Pointers in Modern C++
  • Regular Expression in C++

Follow Me

  • LinkedIn
  • GitHub
Start a Blog at WordPress.com.
  • Follow Following
    • Jun Zhang
    • Already have a WordPress.com account? Log in now.
    • Jun Zhang
    • Customize
    • Follow Following
    • Sign up
    • Log in
    • Report this content
    • View site in Reader
    • Manage subscriptions
    • Collapse this bar
 

Loading Comments...